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TARGET PLATFORM
(the platform you want to create software
for) |
FEATURE DESCRIPTION |
Windows |
PSP |
iPhone
and iPod touch |
Create
hotspots to move from a frame to another.
+ Use both transparent and graphical hotspots. |
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Use
custom cursors to give a feedback to the player when there
is a clickable hotspot under the pointer. |
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Create
puzzles without any programming by easily creating and using
boolean variables to activate / deactivate transparent hotspots and
to show / hide graphical hotspots.
+ Change the value of one or more variables when the player clicks
a hotspot.
+ Bind a hotspot to a set of variables. |
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Display text messages when the player clicks a hotspot. |
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Use timers to go to another frame after X seconds. |
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Display animations by using animated GIFs (no animated
transparency on Windows).
+ Associate them with hotspots so that they appear/disappear when
the variables change.
+ On Windows, change the speed of the animated-GIFs (if no hard-coded
speed found) |
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Display
animations with videos:
+ Use as many videos as you want in the same scene.
+ Support for AVI, MPG, WMV, and more.
+ Possibility to include CODECs in the package of the software you
create.
+ Associate videos with hotspots.
+ Play once or loop.
+ Change their volume.
+ Change their playback speed.
+ Have the audio track seamlessly mixed with the other sound effects. |
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"Load game" and "Save game" features
built-in. |
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Customizable inventory system
+ Pick up items when a hotspot is clicked.
+ Drag-and-drop items on hotspots to make something happen.
+ Use items on each other and combine items.
+ Change the inventory background, inventory button, items spacing,
etc.
+ Drop-down inventory or static.
+ Appear/disappear progressively.
+ Include a menu button inside the inventory, and change its appearance.
+ Use icons of any size for the inventory items. |
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Full-screen real time transitions when moving from
a frame to another (alphablending or slide) |
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Multi-channel sound system
+ Play up to 7 sounds at the same time
+ Fade-in / fade-out / cross-fade effects
+ Options to loop forever, change volume...
+ Native support for MP3, WMA, WAV, MIDI, and more.
+ Support for OGG Vorbis (CODEC required) |
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Create conversations with the easy-to-use Dialog
Wizard
+ Make it so that an answer causes more questions to appear. |
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Add real-time effects such as rippling water and
smoke. |
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Add text to the frame background directly from the
Adventure Maker interface (right-click on the frame background). |
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Create hotspots that are common to multiple frames
(whether they are transparent or graphical) by using the "Runtime
Frames Merging" feature. |
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Go to specific frames when a savegame is resumed
by using the "Set Resume Locations" feature. |
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Create third-person games with the included third-person
plugin.
+ Possibility to create your own character.
+ Set the speed of the character (global).
+ Make the character appear smaller when far away and bigger when
close.
+ Choose the position and the orientation of the character when looking
at an object, when moving to another frame, etc.
+ Very easy to use. |
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Create 360-degree interactive panoramas (cylindrical)
with the included 360-degree panorama plugin.
+ Integrate graphical hotspots just like in non-panoramic games.
+ Integrate AVI videos like in non-panoramic games (the videos are
seamlessly projected on the 3D cylinder surface).
+ Switch between panoramic and non-panoramic frames in the same game.
+ Use images up to 2048 x 2048.
+ Very easy to use. |
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Use scripting (VBScript) to greatly expand the power
of Adventure Maker.
+ Easy-to-learn, standard, reliable VBScript
+ Syntax highlighting.
+ Built-in syntax check and error handling routines.
+ Change the code during runtime (global procedures only).
+ Execute any code during runtime for debugging.
+ Interact with and control the Adventure Maker objects, variables,
inventory, and much more.
+ Interact with external executables or with ActiveX components to
add new features. |
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Embed Flash movies by using the included Flash plugin.
+ Check if the Flash Player is installed.
+ Interoperate between the Flash movie and the Adventure Maker scripting
engine by sending messages from the former to the latter. |
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Create plugins or use plugins created by other people.
+ Built-in easy-to-use GUI designer, to easily add new textboxes and
buttons to the "hotspot properties" and the "frame
properties" windows.
+ Create encrypted plugins so that others cannot see the source code
(to create commercial plugins for example).
+ Bundle the plugin with a configuration utility.
+ Interact with external executables or with ActiveX components to
add new features. |
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Run from CD/DVD: Distribute your game on CD/DVD and
make it read the files directly from the CD/DVD instead of the hard
disk (avoids having to install the whole game) (basic installation
still required). |
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Support for multiple CDs/DVDs (when a file is needed,
the game tells the player to insert the CD/DVD number X). |
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Create very large projects (more than 150 frames). |
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One-click compilation resulting in files that can
be played when Adventure Maker Free Edition is installed (no VBScript
/ plugins). |
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One-click compilation resulting in full-featured stand-alone
files. |
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Creation of a full-featured installation wizard
that allows installing and uninstalling the produced
software on the end-user computer.
+ Creates icons in the Start Menu, including an icon for an optional
"Readme" file.
+ Displays a customizable license agreement
+ Can execute additional files, such as the installer for a CODEC
or for the Flash Player.
+ Can be translated into other languages
(the package already includes: English,
French, German, Spanish, Catalan, and Italian - more languages can
be added). |
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Make money with the software you create with Adventure
Maker (directly or indirectly, by placing advertisements on your website,
by selling the software, by using the software as a way to attract
more customers to another product, or by any other means). |
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