After three months of hard work I'm proud to anncounce that Particle+ v1.0 is finally ready for release
1. What is Partcile+?
Particle+ is a new, dazzling plug-in for AdventureMaker that enables real time rendering of particles on your frames.
A particle engine can be compared to a volcano, but instead of erupting lava it erupt pixels, shapes or images in a controlled fashioned way.
Particle engines are used in almost every commercial game… fire, smoke, rain, fairy dust, water… all that is accomplished via the use of particle engines.
Since AdventureMaker does not yet feature a particle engine it was only a logical step to create it a plug-in for it
With Particle+ you can now create all of the above effects and more without writing a single piece of code, that’s right Particle+ features an incredible designer module that creates all the scripts for you while you watch and tune the desired effect in real time… a break-through technology for plug-configuration in AdventureMaker.
I hope you are as much excited as I am… if so come’ on let’s explore more:
2. Why should I use Particle+?
With Particle+ you can create fantastic, real time effects without the need of large movie clips or pathetic 256 bit color GIF-sequences. Each effect is unique and feels natural … be like a pro and add a touch of magic to your games.
• Fairy dust
• Twinkling stars
• Fire flies
• Flying insects
• Magic portal
• Scrolling credits
But that is not all… Particle+ offers you a way to add 32 bit color images with transparency to AdventureMaker and because each particle can be any image (unlimited in size) you can create effects like moving scenery in a train window... believe me when I say that imagination is the limitation of this plug-in.
Particle+ also features, besides "Click 'n Create" FULL scripting support for advanced users... allowing maximum control (over 41 properties
Below a few other good reasons for using Particle+
• It's free !
• Anyone can use it in less than 5 minutes
• Full graphical interface with real time preview in AdventureMaker
• No manual scripting needed, the designer interface writes all the code for you, just copy & paste
• Almost every image type can be used as a particle or mask
• No limitation in effect size like previous plug-ins
• Light weight ActiveX component compared to movie clips (less than 400 kB)
• Does not use DirectX or DirectDraw, so no compatibility issues
• It’s fun to use!
3. What is included in the download?
I have done my utmost best to create a full covering user manual with screenshots as well as a all explaining demo project. Included is:
1. Plugin OCX and PL1-file
2. Full demo project with source code
3. Complete PDF user manual (34 pages) with TOC
Well I could continue writing about it but instead please find below some screenshots from the demo (of course you need to see the when animated)
You can find all information and downloads on my website. www.shadowhunter.co.uk
To download your own copy right now please clickHERE
If you have any questions feel free to contact me
I hope you will enjoy this new plugin!
With best regards,